ISSA SALLIANDER

As a painter getting the chance to work with a video game is a unique collaboration exploring the disparity between physical and digital painting through the lens of sensory engagement. Physical painting involves tangible materials, invoking a direct connection between artist and canvas, where textures and strokes manifest in a visceral experience.

In contrast, digital painting navigates a realm of pixels and screens, distancing the artist from the tactile interaction with the artwork. Maybe emphasising the shift from the materiality of traditional art to the intangible, screen mediated nature of digital creation, raising questions about the impact on artistic expression and perception.

Belief systems and dichotomies play pivotal roles in shaping my work - human perceptions, actions, and societies. They encompass a wide spectrum of ideologies, philosophies, religions and worldviews that individuals and communities adhere to, influencing their values, behaviours and interactions. Den of Wolves offers me a great opportunity to delve into this further and challenges me to interact with a wider audience.

In essence, the dichotomy of virtual masks vs real life masks underscores the evolving nature of identity in a world where our existence is increasingly intertwined with both physical and digital realms. Understanding these dynamics is crucial for navigating the complexities of self presentation, trust, and interpersonal relationships in an ever expanding digital landscape.

On an individual level, masks can serve as a shield, allowing people to hide their vulnerabilities, fears, or even nefarious intentions. The anonymity provided by a mask can embolden individuals to engage in actions they might not otherwise consider, as the barrier muffles the consequences that facial expressions and identity convey. This anonymity, while liberating for some, raises ethical concerns as it blurs the line between personal freedom and accountability.

Furthermore, the concept of masking one's identity intersects with issues of power and control. In oppressive regimes, masks have been historically employed to instill fear and enforce conformity, stripping individuals of their agency and autonomy. The use of masks as tools of subjugation highlights the darker side of identity manipulation, where the forced concealment becomes a symbol of suppression and societal control.

Borrowing from past paintings there’s an element of ‘self portraiture’ or personal familiarity in each mask painting. These works are confronting prevailing assumptions as to the nature of art as well as pushing social boundaries and taboos.

This exhibition is experimenting and has brought into relief the written and unwritten rules of the arts, and everyday social spaces.

In much of my work I have presented a multi referenced collage based character game on the notions of dichotomies such as good and evil, light vs dark, mixed with a sprinkle of ambiguity, contemporary politics and rock n roll irreverence.

VICTOR MENDOZA
Director

GALERÍA HILARIO GALGUERA

www.galeriahilariogalguera.com
victor@galeriahilariogalguera.com
+(52) 55 4145 0713